Antialiasing

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Morphological Antialiasing

  • Post-processing step in ray tracing applications, completely independent from the rendering pipeline
  • A new antialiasing algorithm which is based on recognizing certain patterns in an image
  • Inspired by a computer vision algorithm, morphological image analysis (Soille and Rivest 1993)
  • Inable to handle features smaller than the Nyquist limit

Previous Works

  • Among the advantages of algorithms which use object silhouettes is that such algorithms provide a way to reliably find discontinuities inside pixels. At the same time, discontinuities due to different materials will not be found through silhouette tracing. Furthermore, silhouette-based techniques cannot remove aliasing in reflections or refractions, as these algorithms require a single center of projection (camera or light source) to determine what a silhouette is.

References

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